I've seen the preview for this talk. It should be great.
Blurring the boundaries. Instead of making games more like real life, making real life more like games.
Games have: collecting, points, feedback, exchange, customization.
game mechanics and goals: the first 5 minutes.
understanding, accomplishment, progression, acquisition, communication.
slides: progression of MMO players.
Google smackdown
passively multiplayer online games.
chore wars
seriosity
Theory of Fun for game design. Raph Koster
Wednesday, October 31, 2007
Running a gaming program when you can't tell the difference between an X-box and a gamecube.
S - search for answers : gaming magazines-- gamepro, egm, tips and tricks, game informer. books--gaming in libraries (Levine) gamers.. in the library (Eli) game on! (Galloway) Listservs. Websites. IGN.com joystiq.com cheapassgamer.com
Q - question others : local gaming stores, tech staff at your library, younger employees at your library. Talk to other libraries. Talk to the teens! *Room requirements, space, outlets, light dimmers, doors that close.
U - use what you've got : borrow, bring, beg, buy.
A - anticipate the big day : label equipment, test equipment, advertise. Set rules/guidelines. registrations? reminders. refreshments.
R - relax : don't try and do everything by yourself. Join in!
E - evaluate & expand : get input from attendees. Consult with other teens. consider other dates and times.. find funding. try tournaments. get other library systems and/or branches involved.
http://evpl.org/gaming
Q - question others : local gaming stores, tech staff at your library, younger employees at your library. Talk to other libraries. Talk to the teens! *Room requirements, space, outlets, light dimmers, doors that close.
U - use what you've got : borrow, bring, beg, buy.
A - anticipate the big day : label equipment, test equipment, advertise. Set rules/guidelines. registrations? reminders. refreshments.
R - relax : don't try and do everything by yourself. Join in!
E - evaluate & expand : get input from attendees. Consult with other teens. consider other dates and times.. find funding. try tournaments. get other library systems and/or branches involved.
http://evpl.org/gaming
Do you need a videographer?
Short pencil saga. youtube video. Heeee.
March of the Librarians
Can you use Youtube to reach your users?
Intro to library - usually a 10 minute speech, condensed into fun 2 minute movie. Makes the library more approachable.
Viral videos can have a widespread viewing. The machine is us/using us, technology of the book, angry librarian
-sometimes videos flop. failure is a part of the creative process.
tips:
actors- find people in your library who like being filmed. librarians relax when the camera is off.
tripods- a tiny jiggle in your hand shows up as a huge shake on screen. don't worry about fancy pans or zooms, just set the camera on something.
sound- the right piece of music sets the mood. take advantage of tolerated use. archve.org is a great source for unrestricted material. Tracks from iTunes may not work on other computers, even when they are embedded in your movie.
narraration- less audio is less work to edit. voice over has better sound quality. can you tell the story without spoken word?
uploading- get a youtube account for your library. work at DVD quality, and then compress for upload. read the youtube documentation on video quality. 320x240 mono MP3 sound, 30 frames per second. Less motion = better compression. Do the compression yourself, it'll be better than Youtube just doing it.
Time- 1 minute of finished video typically represents one day of work.
The L Team
lanfiles.williams.edu/~nbaker
March of the Librarians
Can you use Youtube to reach your users?
Intro to library - usually a 10 minute speech, condensed into fun 2 minute movie. Makes the library more approachable.
Viral videos can have a widespread viewing. The machine is us/using us, technology of the book, angry librarian
-sometimes videos flop. failure is a part of the creative process.
tips:
actors- find people in your library who like being filmed. librarians relax when the camera is off.
tripods- a tiny jiggle in your hand shows up as a huge shake on screen. don't worry about fancy pans or zooms, just set the camera on something.
sound- the right piece of music sets the mood. take advantage of tolerated use. archve.org is a great source for unrestricted material. Tracks from iTunes may not work on other computers, even when they are embedded in your movie.
narraration- less audio is less work to edit. voice over has better sound quality. can you tell the story without spoken word?
uploading- get a youtube account for your library. work at DVD quality, and then compress for upload. read the youtube documentation on video quality. 320x240 mono MP3 sound, 30 frames per second. Less motion = better compression. Do the compression yourself, it'll be better than Youtube just doing it.
Time- 1 minute of finished video typically represents one day of work.
The L Team
lanfiles.williams.edu/~nbaker
WoW vs. Second Life
Sun Microsystems: Flexible work has taken off. 46% of employees work outside of the office regularly. How do we keep people connected?
When and why do people ever come to the office? If only 10% of employees show up on a given day, what would happen?
What can go wrong? Lack of a "center" to the company? Employees not noticed, collaboration falls by the wayside.
Identity needs to be the basis, not location.
Design concept: less killing, more business -- hold a confidential meeting, wander down the hall and knock on someone's door, greet visitors.
Creates sense of contact, person, and place. Interaction and self-expression.
Structure for confidentiality, proprietary content, archives.
Avatar as a shadow-person : pings you when "live" presence is required. "Attends" meetings and conversations, saving them for your future listening.
MPK20 on youtube
WoW
Muti-generational, multi-gender, crosses over boundaries.
Builds skill in hand-eye coordination, text comprehension, etc.
Second life is a solution in search of a problem? Also, teen second life is a poor replacement for adult second life.
Why are you using them?
One of the great things about WoW is the leveling. When you "grind" in real life, there are no rewards for completion.
When and why do people ever come to the office? If only 10% of employees show up on a given day, what would happen?
What can go wrong? Lack of a "center" to the company? Employees not noticed, collaboration falls by the wayside.
Identity needs to be the basis, not location.
Design concept: less killing, more business -- hold a confidential meeting, wander down the hall and knock on someone's door, greet visitors.
Creates sense of contact, person, and place. Interaction and self-expression.
Structure for confidentiality, proprietary content, archives.
Avatar as a shadow-person : pings you when "live" presence is required. "Attends" meetings and conversations, saving them for your future listening.
MPK20 on youtube
WoW
Muti-generational, multi-gender, crosses over boundaries.
Builds skill in hand-eye coordination, text comprehension, etc.
Second life is a solution in search of a problem? Also, teen second life is a poor replacement for adult second life.
Why are you using them?
One of the great things about WoW is the leveling. When you "grind" in real life, there are no rewards for completion.
Gaming and Libraries: Engaging Strategies
Gaming? Web-based, computer games, games on cell-phone, etc.
Stereotypical gamer no longer applies.
Women age 18 + are a bigger portion of the gamer population than boys 17 and younger. Average gamer age is 33.
scrabulous - website was popular, but it exploded when it became a facebook application.
90 million gamers up to age 35. Boomers=77 mil.
In 2003, all college students had played at least one video game.
Erickson Wii Bowling Championship video = OMG. Brilliant!
Gamers-
See themselves as a hero on a quest
WIlling to experiment and keep trying
seek expertise and ask for help.
Distrust of BOSSES. Don't be a boss, be a strategy guide.
experiential learning
Multiple answers and multiple ways to get there.
Typing of the dead.
Language on a pokemon card is more complex than that in a 3rd grade textbook.
WoW educational? "Not on a PvP server." LOL!
EbscoHost visual search - gamers are used to getting their information like this.
Everything bad is good for you: How today's popular culture is making us smarter - oooh.
Gamers.. in the library?
Federation of Armerican Scientist claim that gaming is the saviour of the educational system.
Carver's Bay SC - gaming the way to literacy. Gaming club. Neat ideas. check out more books, get more time, do book reports, more time, etc.
Collect "librarian cards", get a free cookie. Develops relationships with the librarians.
Books for teen gamers - Booklist article, January?
Ninja tag! Hee. That sounds like fun.
researchquest.blogspot.com - information literacy tied to halo
DUDE. AADL has a national leaderboard for library gaming. SO COOL. o.0
Stereotypical gamer no longer applies.
Women age 18 + are a bigger portion of the gamer population than boys 17 and younger. Average gamer age is 33.
scrabulous - website was popular, but it exploded when it became a facebook application.
90 million gamers up to age 35. Boomers=77 mil.
In 2003, all college students had played at least one video game.
Erickson Wii Bowling Championship video = OMG. Brilliant!
Gamers-
See themselves as a hero on a quest
WIlling to experiment and keep trying
seek expertise and ask for help.
Distrust of BOSSES. Don't be a boss, be a strategy guide.
experiential learning
Multiple answers and multiple ways to get there.
Typing of the dead.
Language on a pokemon card is more complex than that in a 3rd grade textbook.
WoW educational? "Not on a PvP server." LOL!
EbscoHost visual search - gamers are used to getting their information like this.
Everything bad is good for you: How today's popular culture is making us smarter - oooh.
Gamers.. in the library?
Federation of Armerican Scientist claim that gaming is the saviour of the educational system.
Carver's Bay SC - gaming the way to literacy. Gaming club. Neat ideas. check out more books, get more time, do book reports, more time, etc.
Collect "librarian cards", get a free cookie. Develops relationships with the librarians.
Books for teen gamers - Booklist article, January?
Ninja tag! Hee. That sounds like fun.
researchquest.blogspot.com - information literacy tied to halo
DUDE. AADL has a national leaderboard for library gaming. SO COOL. o.0
Tuesday, October 30, 2007
Playing with iTunes: filesharing & beyond
"If it isn't broke, you probably aren't playing with it hard enough."
found technology - tech that was designed with no library use in mind, but can become useful!
iTunes playlist sharing -
New music, themed playlist, added call numbers
quota (only 5 people can visit per day?)
CD circ went up 5% and then went down. But it does get you into student territory. Go where your users are... into their iTunes!
The Beats, expose rich content, spoken word material, pedagogical material.
New issues: network limitations, password access.
Bob Dylan collection. Bought from iTunes, printed out booklet, put the music on an iPod and included podcasts on Bob Dylan as well.
Catalog enhancements: DIY content, iTunes linkmaker utility, software information.
Issues: it takes work to make it listenable as something other than just a electronic resource. Must be burned, labeled, liner notes printed out, etc.
RSS as a marketing tool:
LoC RSS feeds available.
google reader has tags.
plasma screen displays. shows a static slideshow of library info, as well as a changing schedule of library events, and a changing show of aggregated news feeds.
presentationpoint.com
found technology - tech that was designed with no library use in mind, but can become useful!
iTunes playlist sharing -
New music, themed playlist, added call numbers
quota (only 5 people can visit per day?)
CD circ went up 5% and then went down. But it does get you into student territory. Go where your users are... into their iTunes!
The Beats, expose rich content, spoken word material, pedagogical material.
New issues: network limitations, password access.
Bob Dylan collection. Bought from iTunes, printed out booklet, put the music on an iPod and included podcasts on Bob Dylan as well.
Catalog enhancements: DIY content, iTunes linkmaker utility, software information.
Issues: it takes work to make it listenable as something other than just a electronic resource. Must be burned, labeled, liner notes printed out, etc.
RSS as a marketing tool:
LoC RSS feeds available.
google reader has tags.
plasma screen displays. shows a static slideshow of library info, as well as a changing schedule of library events, and a changing show of aggregated news feeds.
presentationpoint.com
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