Gaming? Web-based, computer games, games on cell-phone, etc.
Stereotypical gamer no longer applies.
Women age 18 + are a bigger portion of the gamer population than boys 17 and younger. Average gamer age is 33.
scrabulous - website was popular, but it exploded when it became a facebook application.
90 million gamers up to age 35. Boomers=77 mil.
In 2003, all college students had played at least one video game.
Erickson Wii Bowling Championship video = OMG. Brilliant!
Gamers-
See themselves as a hero on a quest
WIlling to experiment and keep trying
seek expertise and ask for help.
Distrust of BOSSES. Don't be a boss, be a strategy guide.
experiential learning
Multiple answers and multiple ways to get there.
Typing of the dead.
Language on a pokemon card is more complex than that in a 3rd grade textbook.
WoW educational? "Not on a PvP server." LOL!
EbscoHost visual search - gamers are used to getting their information like this.
Everything bad is good for you: How today's popular culture is making us smarter - oooh.
Gamers.. in the library?
Federation of Armerican Scientist claim that gaming is the saviour of the educational system.
Carver's Bay SC - gaming the way to literacy. Gaming club. Neat ideas. check out more books, get more time, do book reports, more time, etc.
Collect "librarian cards", get a free cookie. Develops relationships with the librarians.
Books for teen gamers - Booklist article, January?
Ninja tag! Hee. That sounds like fun.
researchquest.blogspot.com - information literacy tied to halo
DUDE. AADL has a national leaderboard for library gaming. SO COOL. o.0
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